GameSalad Beginner's Guide:
by Miguel DeQuadros

Learn to build three games; Ball Drop, Space Defender, and Metal Mech with GameSalad
Complete these games with sound effects, use of physics, gravity, and collisions
Learn tips and tricks to make a game popular straight from the author’s own experience
Follow a step-by-step, tutorial-focused process that matches the development process of the game with plenty of screenshots
Only book to cover GameSalad in such detail and with examples
What you will learn from this book
Planning and designing an original game
Creating storyboards and detailing characters and the story of the game
Create new projects, and get familiar with Actor Behaviours, Keyboard Controls, Collisions and how to preview your game without deploying it to a device, and prototyping your game, putting your idea together with no complexities just to see if it all works
Design sprites and import them into GameSalad for use in their game; how to trigger a sound effect, and how to make use of GameSalad's particle engine to spruce up the overall look of your game
Create the canvas of the game finished and add behaviours to the actors
Add gravity, physics, and collisions to your game along with touch controls
Creating user Interface and button & touch controls
Wrapping Actors around levels and controlling their movements
Adding sound effects and getting your game ready for the App store
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Publisher: Packt Publishing
Page Count (est.): 289
ISBN10: 1849692203
ISBN13: 9781849692205
Cover: Paperback
Pub Date: 3/17/2012