Essential 3ds Max 8  Josh Robinson
1-55622-485-0padWordware 9781556224850 1556224850May-06
List Price: $39.95padPaperbackpad406 pages
Our Price: $31.96pad
Essential 3ds Max 8 guides readers through every major aspect of 3D Studio MAX, from customizing the user interface and creating a basic material to adding lights and creating a composite scene with a background plate. Modeling exercises demonstrate how to create several projects including an interior, a fish, a human head, and an ear.

Learn how to:
  • Use the various tools and modifiers available in 3ds Max.
  • Adjust light and material settings to create desired effects.
  • Create objects using poly modeling and spline modeling techniques.
  • Build a proper mesh so your characters animate correctly.
  • Unwrap your objects in order to prepare them for texturing.
  • Avoid common industry mistakes.

    The companion files, available at www.wordware.com/files/3dsmax, include color images of all the figures in the book and example files used in the modeling chapters.

    Josh Robinson has been working as a professional 3D artist since the age of 19. He spent several years creating high-end cinematic fly-throughs for architectural firms before joining the game industry. His gaming experience includes the creation of environments and character modeling for EA Sports and Sony Online Entertainment. Josh currently works for Climax Group in Santa Monica as a senior artist. His most recent work includes Planetside, Everquest 2, and Untold Legends, and he is currently doing PlayStation 3 development. Josh is also working on a character and vehicle modeling DVD that will be released soon.