Programming Game AI by Example  Mat Buckland
1-55622-078-2padWordware 9781556220784 1556220782Sep-04
List Price: $49.95padPaperbackpad495 pages
Our Price: $39.96pad
Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language.

Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.

Source code and precompiled executables for all the demos and projects found in the book can be downloaded from a companion website.